﻿/*
*Copyright (c) 2011 Seth Ballantyne <seth.ballantyne@gmail.com>
*
*Permission is hereby granted, free of charge, to any person obtaining a copy
*of this software and associated documentation files (the "Software"), to deal
*in the Software without restriction, including without limitation the rights
*to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
*copies of the Software, and to permit persons to whom the Software is
*furnished to do so, subject to the following conditions:
*
*The above copyright notice and this permission notice shall be included in
*all copies or substantial portions of the Software.
*
*THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
*IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
*FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
*AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
*LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
*OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
*THE SOFTWARE.
*/

namespace EraserBotFrontend
{
    /// <summary>
    /// The weapons available in retail Quake II 3.20
    /// </summary>
    public enum FavouriteWeapon
    {
        Shotgun = 2,
        DoubleBarrelledShotgun = 3,
        MachineGun = 4,
        Chaingun = 5,
        GrenadeLauncher = 6,
        RocketLauncher = 7,
        HyperBlaster = 8,
        RailGun = 9,
        BFG = 0
    }
}
